Maja Pivec; Michela Moretti
Pabst Science Publishers
The primary target-group of these guidelines is practitioners i.e. all pedagogues, teachers and trainers that teach children age 10 - 15 and wants to implement game-based learning in their classes. Various educational games for children are outlined to spark the ideas and present the possibilities of applying games for learning. The chapter reflections support the reader's focus on the conditions, pre-requisites and constraints related to her/ his specific educational setting. Many of the activities presented in the different chapters can be taken to the classroom environment.
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