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Murdock has always believed in Hark, the woman who shaped her from a petty thief and lowlife hacker into a promising con artist. Hark is everything Murdock aspires to be, from her slick fashion sense to her unfailing ability to plan under pressure. Together with Bea, a fearless driver who never walks away from a bet, and Fitz, Murdock's infuriatingly mercurial rival who can sweet-talk the galaxy into spinning around her finger, they form a foursome with a reputation for daring heists, massive payoffs, and never, ever getting caught.
Well, until now.
Getting caught is one thing. Getting tithed to a sentient warship that's styled itself into a punitive god is a problem this team has never faced before. Aboard the Justice is a world stitched together from the galaxy's sinners - some fighting for survival, some struggling to build a civilized society, and some sacrificing everything to worship the AI at the heart of the ship.
The Justice's all-seeing eyes are fixed on its newest acquisitions, Murdock in particular. It has use for a hacker - if it can wrest her devotion away from Hark. And Murdock's faith is already fractured. To escape the Justice's madness, they need a plan, and Hark might not be up to the task.
If Hark - brilliant, unflappable Hark - can't plot a way out, Murdock will have to use every last trick she's learned to outwit the Justice, resist its temptation, and get her crew out alive.